804 update (formerly 805) aka t16+ lemans update + bonus widebody and patethic render + why from 805 to 804 renaming swap?
apologize for the huge delay (of months) since said soon last time
btw:
t16 version (my favourite of the bunch tho i'm not an rally guy):
(only the foglights was not made by me but by mesk911)
main inspiration:
-front 505 super production
-the rest obviously 205 t16

aka entirely on this 905 version (as shown above as blueprint)
FUN FACT:
i keept the sliding door bar in the rear but uplifted it due to widebody
bugs:
-wrong wheel cover shape
-various/obvious bugs
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here is my pathetic "training" of rendering
in eevee (choosen baby blue to mimic "Peugeot Aventure" museum wall color
the bar was based on 2 objects:
-Door Stopper 3d model by celine kendrick
-Industrial Wire Mesh Fence Section 3d model by biprofx
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the best for last
(street racing version aka 2003-2006 era nfs design inspired version)
(just an t16 but streetlegal "sans" le t16 side vent)
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few facts:
-i've renamed the project into 804 (no longer an 805 ) since the fact that renault espace was going to be an "peugeot espace" YES peugeot (focus on the p18 prototype) from this source
http://www.matra-passion.com/Site/Voitures/Voitures/espace/espace_conception.html
(it looks for who doesn't know = "just an renault espace with 305 front swap")
so ive made sure that in the side of this "804" is much diferrent than renault
espace mk1
(spoiler=its on the middle and last pillar+ the front-est side window is much smaller than renault's mpv)
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why bring renault espace in the middle =
-the 205 was not released yet while peugeot abandoned the matra-renault-"espace"
project because of the former compact car
--->
+inconsitency in peugeot naming to match each era an language style
+peugeot 604 was a thing in the same era
HENCE renamed back from 805 to 804
-ive made doorseam (which is an error since i have to master the base modeling first) ---> aiming for high poly version
-the carbon fiber on the rear diffuser of lemans version = i've used magic texture (tile type) on camera vector= (independent on its uv map)
-same technique can be on the grill of t16/nfs version (BUT uv map or default vector instead of camera vector)
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NEXT===>
-i aim to fix this 804 (805) with all this version to suport both low and high poly rendering
-i began to make my actual 805 which is based on peugeot expert mk1 (the shape didnt take yet=no wip pictures yet)
+i'm not even sure if im gonna participate in this contest since i have to graduate from univeristy first + usual irl constraints











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