one car challenge 2025 day 17 (tire day + possibly little canecled bonus )
i got tired by this tire (its an toyo proxes 4 for 17 inch rim)
still need bit more of work like make normals of both wall/tread part of the rim
+make the aircap more realistic
but before thanks to these both websites for help (one for the textures and bludprint and another for understanding the tire size's unusual conventions)
by using them
here is how it was done :
measuring the tire dimension using this calculator and blender plugin "-measure-it" to help to mesure edge length
tried to use looptools to transform this grid into circled but failed
me centering the tire wall texture using photopea to fix an slight non centering texture
just an matter of ctrl-c + ctrl-v
here is the one of the most difficult part (tire tread) (i was close to give up twice)
i used the method of spline+array but i was greedy for accuracy i switched latter for deform (modifier)+array way
me trying to make sure the tire tread model is seamless
but i failed miserably to deform modifier +array approach (i want back to first method)
me trying to make sure the tire tread model is seamless
but i failed miserably to deform modifier +array approach (i want back to first method)
the possible bonus
from this logo
i tried to straight the "Porsche" logo from the bade of sadawn's model of (996.1) 911
to make as brake caliper logo like this one
but im thinking to make the already -as is- bent logo as brake caliper logo (more unique than i was trying to do)
i tried to straight the "Porsche" logo from the bade of sadawn's model of (996.1) 911
to make as brake caliper logo like this one
but im thinking to make the already -as is- bent logo as brake caliper logo (more unique than i was trying to do)
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