one car challenge day 4-5 [both days]
1- WIP for terrain+camera setting
(changed the HDRI to better one later because the car is too dark)
still need to apply the texture
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UPDATE:
as an beginner in cycle rendering i was pre-cautionally
testing the limits of the the render as is (of course i will not let it as is later):
(if i don't do that = [i avoid situations of adding a lot of details and reach 3 million polygons scene/adding complex shader and etc...] --> avoid 3h of rendering )
the result is an nice 26 min for 2 million polygons (more info in mini-screenshot above^)
q:why i didnt try eevee?
a:because i never render before with this engine (i need to try it later)
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here is comparison between rendered picture vs screenshot
VS
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UPDATE 2:
im made:
-remade the trunk in way = i will rear end swap the car (tho i love the original rear but it looks like front of an chevrolet impala or peugeot from same ere but bit later)
and
=====>its the same thing [Kind of]
------------> the rear of this "contessa" looks like an front of an car pictures of impala from chipfoose official website courtesy
pictures of peugeot 204 from wikipedia by rudolph stricker's courtesy
picture of hino contessa rear is from https://auta5p.eu/lang/fr/katalog/auto.php?idf=Hino-Contessa-900-Sprint-6401
==
instead planing an renault 8 style rear end swap (technically kind of oem rear swap == this comtessa itself based on renault 8 or other model of same era of same brand)
pictures of peugeot 204 from wikipedia by rudolph stricker's courtesy
picture of hino contessa rear is from https://auta5p.eu/lang/fr/katalog/auto.php?idf=Hino-Contessa-900-Sprint-6401
==
instead planing an renault 8 style rear end swap (technically kind of oem rear swap == this comtessa itself based on renault 8 or other model of same era of same brand)
a:nice question, since the 80% of rear is in the new custom trunk which will be an openable revese rumble seat (extra rear seat) the rear will be visible but flipped (include squared rear licensplate of "3dmodels") like this
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from
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